Mixtape Makes You the Music Supervisor on a ’90s Last-Day Quest — Soundtrack Packed with Classics

Beethoven & Dinosaur's Mixtape drops today — a '90s-flavored coming-of-age game where you play Stacey Rockford, an aspiring music supervisor, with a stacked soundtrack.

Mixtape, out today from Melbourne studio Beethoven & Dinosaur, hands you the kind of teenage fantasy most of us have only lived as playlists: be the person who chooses the songs. In this tightly wound coming-of-age game you follow Stacey Rockford and two friends on the last day of school as they try to reach a mythic house party without getting caught — a simple premise that feels loudly familiar and oddly comforting.

Beethoven & Dinosaur are the studio behind The Artful Escape, and Mixtape keeps music front and center in the design. It doesn’t pretend to be a simulation of the music industry, but the game treats the act of curating a soundtrack as an emotional engine: the right song at the right moment does the narrative work for you.

According to The New York Times, Mixtape is a small, focused, evocative game that you can play in just three hours.

The game seems to be set in the 1990s. Its protagonist, Stacey Rockford, nurses a dream of becoming a music supervisor in New York — a tidy fiction that fuels the mechanics and mood without ever turning the story into a how-to manual. From what’s been shown, Mixtape doesn’t pry into the mechanics of music business deals; it’s more interested in the tastes, rituals, and emotional impact of the songs themselves.

And the playlist is the headline. The soundtrack leans into alternative and postpunk touchstones — Smashing Pumpkins, Joy Division, the Cure, Devo, Siouxsie And the Banshees, Iggy Pop, Roxy Music, Portishead, Lush, and Silverchair — while also surfacing less obvious selections from Alice Coltrane, the Chi-Lites, and B. J. Thomas. That mix of crowd-pleasers and deeper cuts gives the game a particular kind of fan-forward charisma: it’s the sort of soundtrack that will prompt players to shout song titles in the comments and argue over who made the best mixtape in high school.

At about three hours long, Mixtape positions itself as an evocative weekend playthrough rather than a sprawling epic. That brevity feels intentional: the game concentrates on mood, memory, and the exact moments when a single song can change what a scene means. For players who love music games for their curatorial thrill, Mixtape looks like a neat, focused experience that understands why we care about the person behind the playlist.

Check out a trailer below.

Leave a Reply

Your email address will not be published. Required fields are marked *